Europe’s video games industry launches conversation starters to help parents and guardians discuss responsible gameplay with their children this Christmas

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How video games are equipping educators and learners to thrive and innovate in an ever-changing world

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Statement on the adoption of European Parliament’s resolution on esports and video games

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New European Parliament report recognises Europe’s video game industry’s role in the creative and cultural economy

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Europe’s video games industry publishes annual key facts from 2021

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Industry’s evolving tools and educational efforts around protecting young players | Opinion

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A Better Internet for Kids: how Europe’s video games industry will use its decades of experience to help

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Playing for the Planet: Annual report shows games studios getting serious on climate

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Global video game trade groups launch Guide to Esports

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Girls who play video games are three times more likely to pursue STEM careers than girls who don’t

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Players are at the heart of what we do

ISFE ensures the voice of a responsible video game ecosystem is heard and understood, that its creative and economic potential is supported and celebrated, and that players around the world continue to enjoy great video game playing experiences.

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The video game industry

Video games represent one of Europe’s most compelling economic success stories, and a rapidly growing segment of its creative industries.

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Video games in Society

Video games deliver experiences that enrich the everyday cultural lives of more than half of all Europeans, and inspire new ways of understanding and interacting with the world around us.

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Policy

Policies that promote growth, skills, and innovation are key to strengthening the video games ecosystem’s contribution to Europe’s digital future.

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Responsible Gameplay

Building off the video game industry’s demonstrated track record in protecting minors, ISFE is at the forefront of raising the bar in harmonised self-regulation and responsible gameplaying.

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Latest News

18/01/2023

Statement on European Parliament vote on report “Consumer protection in online video games – a European single market approach”

ISFE and EGDF note the report’s recognition of the many benefits that video games provide to consumers, including on mental health, as well as the industry’s contribution to technological inno...

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12/12/2022

Europe’s video games industry launches conversation starters to help parents and guardians discuss responsible gameplay with their children this Christmas

ISFE, representing Europe’s video games industry, has launched conversation starters to help parents in having judgement-free conversations with their children about responsible gameplay. These sugg...

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10/11/2022

Statement on the adoption of European Parliament’s resolution on esports and video games

We, at ISFE and EGDF, are pleased to see this in-depth look at our sector which recognises the value of IP, the role of Europe’s video games industry in the creative economy, the many benefits o...

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Data & Research

Gametrack

GameTrack provides information of the market size and of gamers’ behaviours around three metrics:
Volume – Value – Demographics

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GSD

Games Sales Data is the is the ever first video games chart providing sales data in both retail and digital markets. It publishes weekly reports of physical and digital sales over 42 EMEA territories.

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