How video games are equipping educators and learners to thrive and innovate in an ever-changing world

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Statement on the adoption of European Parliament’s resolution on esports and video games

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New European Parliament report recognises Europe’s video game industry’s role in the creative and cultural economy

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Europe’s video games industry publishes annual key facts from 2021

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Industry’s evolving tools and educational efforts around protecting young players | Opinion

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A Better Internet for Kids: how Europe’s video games industry will use its decades of experience to help

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Playing for the Planet: Annual report shows games studios getting serious on climate

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Global video game trade groups launch Guide to Esports

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Girls who play video games are three times more likely to pursue STEM careers than girls who don’t

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Players are at the heart of what we do

ISFE ensures the voice of a responsible video game ecosystem is heard and understood, that its creative and economic potential is supported and celebrated, and that players around the world continue to enjoy great video game playing experiences.

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The video game industry

Video games represent one of Europe’s most compelling economic success stories, and a rapidly growing segment of its creative industries.

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Video games in Society

Video games deliver experiences that enrich the everyday cultural lives of more than half of all Europeans, and inspire new ways of understanding and interacting with the world around us.

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Policy

Policies that promote growth, skills, and innovation are key to strengthening the video games ecosystem’s contribution to Europe’s digital future.

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Responsible Gameplay

Building off the video game industry’s demonstrated track record in protecting minors, ISFE is at the forefront of raising the bar in harmonised self-regulation and responsible gameplaying.

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Latest News

10/11/2022

Statement on the adoption of European Parliament’s resolution on esports and video games

We, at ISFE and EGDF, are pleased to see this in-depth look at our sector which recognises the value of IP, the role of Europe’s video games industry in the creative economy, the many benefits o...

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03/10/2022

New European Parliament report recognises Europe’s video game industry’s role in the creative and cultural economy

Today, the European Parliament’s Culture Committee adopted a report on esports and video games, led by rapporteur Laurence Farreng, on the sector’s important place in the EU’s creative and digi...

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24/08/2022

Europe’s video games industry publishes annual key facts report: authoritative data and engagements from 2021

Popularity of video games continues to increase, with women and 45-65 year-olds driving player growth ISFE and EGDF present this year’s Key Facts – a comprehensive picture of Europe’s video gam...

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Data & Research

Gametrack

GameTrack provides information of the market size and of gamers’ behaviours around three metrics:
Volume – Value – Demographics

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GSD

Games Sales Data is the is the ever first video games chart providing sales data in both retail and digital markets. It publishes weekly reports of physical and digital sales over 42 EMEA territories.

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