A Better Internet for Kids: how Europe’s video games industry will use its decades of experience to help

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Europe’s video games sector welcomes recommended changes to EU state aid rules

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Industry’s evolving tools and educational efforts around protecting young players | Opinion

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Playing for the Planet: Annual report shows games studios getting serious on climate

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Global video game trade groups launch Guide to Esports

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2021 Key Facts about Europe’s video games sector are here

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Girls who play video games are three times more likely to pursue STEM careers than girls who don’t

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Players are at the heart of what we do

ISFE ensures the voice of a responsible video game ecosystem is heard and understood, that its creative and economic potential is supported and celebrated, and that players around the world continue to enjoy great video game playing experiences.

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The video game industry

Video games represent one of Europe’s most compelling economic success stories, and a rapidly growing segment of its creative industries.

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Video games in Society

Video games deliver experiences that enrich the everyday cultural lives of more than half of all Europeans, and inspire new ways of understanding and interacting with the world around us.

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Policy

Policies that promote growth, skills, and innovation are key to strengthening the video games ecosystem’s contribution to Europe’s digital future.

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Responsible Gameplay

Building off the video game industry’s demonstrated track record in protecting minors, ISFE is at the forefront of raising the bar in harmonised self-regulation and responsible gameplaying.

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Latest News

07/04/2022

Global industry statement in support of a new Trans-Atlantic Data Privacy Framework

30 industry associations welcome the recent EU-US announcement of a new TransAtlantic Data Privacy Framework to strengthen data protection, support responsible data transfers, and enable continued tra...

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06/04/2022

Europe’s video games sector welcomes recommended changes to EU state aid rules

ISFE and EGDF welcome recommendations made by the EU’s Culture Ministers this week. They would, in the future, allow Member States increased flexibility in providing financial support to Europe...

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09/03/2022

Statement on the Dutch Council of State’s decision on the Electronic Arts – Gambling Authority (KSA) case

ISFE welcomes the decision made by the Dutch Court today in favour of Electronic Arts, which further clarifies that “loot boxes” are not gambling under Dutch law. The decision is in line with the...

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Data & Research

Gametrack

GameTrack provides information of the market size and of gamers’ behaviours around three metrics:
Volume – Value – Demographics

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GSD

Games Sales Data is the is the ever first video games chart providing sales data in both retail and digital markets. It publishes weekly reports of physical and digital sales over 42 EMEA territories.

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